Artists are able to interactively, via the user interface, or via scripting, control asset parameters inside 3ds Max, and then "cook" the asset which will generate output geometry, materials, and other modelling constructs. Through Houdini Digital assets (HDA), this plug-in brings Houdini's powerful and flexible procedural workflows into 3ds Max. Houdini Engine for 3ds Max is a plug-in that makes it possible to use Houdini's technology directly inside of 3ds Max.
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